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The CALIcon Conference, also known as ” The Conference for Law School Computing® “, is one of the longest-running legal education conferences in the United States. The conference brings together law school faculty, librarians, IT professionals, and administrators to share ideas, innovations, experiences and best practices in legal education/technology that you can use at your law school. It is eclectic, engaging, and fun!

Who Attends CALIcon?
Our attendees are a mixture of law professors, law librarians, and library directors, law school IT staff and law clinic faculty. We are also beginning to see attendees from the legal technology world. They are early-adopters, socially connected and highly influential in technology purchasing decisions. We expect 250- 350 attendees this year.

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Original URL: https://www.cali.org/blog/2021/03/03/calicon-conference-registration-open

Original article

Going remote

Last March, like countless others around the globe, Harvard Law School faculty faced a once-in-a-generation moment. With the ongoing Covid-19 pandemic and the closure of the HLS campus, faculty had to forgo daily in-person interactions with students and transition to an online teaching model. In myriad  ways —from setting up podiums and lighting in home offices to adjusting their teaching methods to accommodate a balance of lectures and small group discussion  — faculty pioneered innovative approaches to connect with students and deliver a first-class legal education. Here, 10 faculty — Molly Brady, I. Glenn Cohen ’03, Sheila Heen ’93, Richard Lazarus ’79, Leah Plunkett ’06, Intistar Rabb, William Rubenstein ’86, Susannah Barton Tobin ’04, Laura Weinrib ’03, and David Wilkins ’80 — share their experience.


Original URL: https://today.law.harvard.edu/going-remote/

Original article

Version 2 of Google’s Flutter toolkit adds support for desktop and web apps

At an online event, Google today announced Flutter 2, the newest version of its open-source UI toolkit for building portable apps. While Flutter started out with a focus on mobile when it first launched two years ago, it spread its wings in recent years and with version 2, Flutter now supports web and desktop apps out of the box. With that, Flutter users can now use the same codebase to build apps for iOS, Android, Windows, MacOS, Linux and the web.
“The big thing that justifies the major version number shift is, of course, the availability of web and desktop support,” Flutter product lead Tim Sneath told me. “And that’s just a fairly profound pivot. It’s rare for products that you suddenly have all these additional endpoints.”
Image Credits: Google
He noted that because of Flutter’s open-source nature, web and desktop support had been “cooking in the open” for a while, so the


Original URL: http://feedproxy.google.com/~r/Techcrunch/~3/7ED2BOERTSU/

Original article

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