Microsoft Store’s eBooks Will Soon ‘Stop Working’ When It Closes Their DRM Server

Cory Doctorow writes at BoingBoing:
“The books will stop working”: That’s the substance of the reminder that Microsoft sent to customers for their ebook store, reminding them that, as announced in April, the company is getting out of the ebook business because it wasn’t profitable enough for them, and when they do, they’re going to shut off their DRM servers, which will make the books stop working.

Almost exactly fifteen years ago, I gave an influential, widely cited talk at Microsoft Research where I predicted this exact outcome. I don’t feel good about the fact that I got it right. This is a fucking travesty.

We’re just days away from the “early July” shutdown. And Doctorow elaborated on his feelings in a blog post in April:
This puts the difference between DRM-locked media and unencumbered media into sharp contrast… The idea that the books I buy can be relegated to some kind


Original URL: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/eWKfmVAJY98/microsoft-stores-ebooks-will-soon-stop-working-when-it-closes-their-drm-server

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EC2 Instance Update – Two More Sizes of M5 & R5 Instances

When I introduced the Nitro system last year I said:

The Nitro system is a rich collection of building blocks that can be assembled in many different ways, giving us the flexibility to design and rapidly deliver EC2 instance types with an ever-broadening selection of compute, storage, memory, and networking options. We will deliver new instance types more quickly than ever in the months to come, with the goal of helping you to build, migrate, and run even more types of workloads.

Today I am happy to make good on that promise, with the introduction of two additional sizes of the Intel and AMD-powered M5 and R5 instances, including optional NVMe storage. These additional sizes will make it easier for you to find an instance size that is a perfect match for your workload.
M5 Instances These instances are designed for general-purpose workloads such as web servers, app servers,


Original URL: http://feedproxy.google.com/~r/AmazonWebServicesBlog/~3/kUFJj3ElsVk/

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id Software’s origin story set to become USA Network TV series

Enlarge / John Carmack (left) and John Romero (second from right) pose with their id Software colleagues in the early ’90s. We really hope USA Network’s adaptation of their origin story gets this “fashion” just right. (credit: John Romero)
We’ve seen our share of video games turned into films and TV series, but what about the real-life origin stories behind those games? USA Network has planted a flag as the first TV network to develop a series based on the true stories of a video game’s genesis, and it’s a meaty one: Masters of Doom.
The series, named after the 2003 non-fiction book, will revolve around the creation of id Software, its meteoric rise following the launch of 1993’s DOOM, and its iconic pair of studio leads: idiosyncratic programming wizard John Carmack and brash, long-haired level designer John Romero. As Deadline reported on Thursday, the series currently only exists as a


Original URL: https://arstechnica.com/?p=1528705

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Sara Smith Joins The Center for Computer-Assisted Legal Instruction (CALI)

The Center for Computer-Assisted Legal Instruction (CALI) is pleased to announce the addition of Sara Smith as the new Assistant Director of Curriculum Development. In this newly created position, Sara will assist in the development of CALI’s e-learning materials for legal education, such as interactive lessons and free ebooks, and help facilitate CALI fellowships.
Prior to joining CALI, Sara was Associate Counsel in the American Bar Association’s (ABA) Center for Professional Responsibility. The Center provides national leadership in developing and interpreting standards and scholarly resources in legal and judicial ethics, professional regulation, professionalism, client/public protection, and professional liability.
Sara also served as the Research and Policy Analyst for the ABA Commission on Lawyer Assistance Programs (CoLAP), dedicated to assuring access to support and assistance for members of the legal profession facing mental health and substance use disorders, and provided staff support for the Working Group to Advance Well-Being in the Legal


Original URL: https://www.cali.org/blog/2019/06/26/sara-smith-joins-center-computer-assisted-legal-instruction-cali

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F1 2019 simulates the highs and lows of motorsport, on and off the track

F1 2019 has arrived a few months earlier than F1 games in years past. I think there are enough meaningful improvements to warrant a purchase. [credit:
Codemasters ]

Coming up with something new to say about the annual update to a franchised sports game is probably almost as hard as being one of the developers who has to come up with something new to put in the game. Which is my inelegant way of saying that Codemasters’ newest Formula 1 racing game, F1 2019, is here.
I don’t envy the job of Lee Mather and his team at Codemasters. F1 2017 was a great racing game. F1 2018 was an extremely great racing game—and a wonderful interactive textbook focused on the evolution of Formula 1 cars from the early 1970s through today (as good a sequel to LJK Setright’s excellent The Grand Prix


Original URL: https://arstechnica.com/?p=1527985

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