Michael Larabel writes via Phoronix: Wine 4.0 is now officially available as the new annual stable release to Wine for running Windows programs and games on Linux and other operating systems. Following seven weekly release candidates, Wine 4.0 was ready to ship today as judged by Wine founder Alexandre Julliard. Wine 4.0 is a big release bringing initial Vulkan graphics API support, Direct3D CSMT is enabled by default, early Direct3D 12 support via VKD3D, continued HiDPI work, various OpenGL improvements, multi-sample D3D texture support, 64-bit improvements, continued Android support, and much more. The release announcement and notes can be read via WineHQ.org. The source can be downloaded here.
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