Hand-drawn graphics library Rough.js has new fill styles

TypeScript
With this release, Rough.js code has been ported to TypeScript. Moving to a typed language helps a lot as the codebase evolves and gets more complex.
Filling Shapes
I also added a few more fill types when filling shapes. In the previous versions, the shapes could be filled with a solid color or sketchy hachure parallel lines. Now there are a few more options:
hachure(default), solid, zigzag, cross-hatch, or dots

Code example
rc.rectangle(140, 130, 100, 100, {
fill: ‘rgba(255,0,0,0.5)’,
fillStyle: ‘zigzag’,
hachureGap: 8
});

rc.rectangle(270, 130, 100, 100, {
fill: ‘rgba(255,0,0,0.5)’,
fillStyle: ‘cross-hatch’,
hachureAngle: 60
});

rc.rectangle(660, 130, 100, 100, {
fill: ‘rgba(0,0,0,0.6)’,
fillStyle: ‘dots’,
hachureGap: 5,
fillWeight: 2 // affects the diameter of the dots
});


Original URL: http://feedproxy.google.com/~r/feedsapi/BwPx/~3/-0o_hXP-j7A/v2.2.1

Original article

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