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A Simple Explanation: VLC.js

The previous entry got the attention it needed, and the maintainers of the VLC project connected with both Emularity developers and Emscripten developers and the process has begun.
The best example of where we are is this screenshot:

The upshot of this is that a javascript compiled version of the VLC player now runs, spits out a bunch of status and command line information, and then gets cranky it has no video/audio device to use.
With the Emularity project, this was something like 2-3 months into the project. In this case, it happened in 3 days.
The reasons it took such a short time were multi-fold. First, the VLC maintainers jumped right into it at full-bore. They’ve had to architect VLC for a variety of wide-ranging platforms including OSX, Windows, Android, and even weirdos like OS/2; to have something aimed at “web” is just another place to go. (They’d also made a few web


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